Games
Silent Hill 2 Fixes PS5 Pro Issues in New Update
Key Takeaways
Table of Contents
- Bloober Team releases an update fixing graphical glitches on PS5 Pro in Silent Hill 2 remake.
- Numerous triple-A titles, including Call of Duty and Marvel’s Spider-Man, encountered graphical issues on PS5 Pro.
- Patch 1.06 for Silent Hill 2 on PS5 Pro addresses various graphics glitches and gameplay improvements.
Silent Hill 2 developer Bloober Team has released a brand-new update for the 2024 remake, which aims to address a magnitude of issues on both PlayStation 5 and PC, with the most notable being a fix for graphical glitches on the PS5 Pro. While Sony’s new flagship console promised a better visual experience for numerous triple-a titles such as Silent Hill 2, Call of Duty: Black Ops 6, Marvel’s Spider-Man, and more, a plethora of gamers have been experiencing a variety of graphical issues since the Pro’s launch earlier this month.
Along with a variety of other massive titles, the 2024 remake of Silent Hill 2 has been experiencing severe graphical issues on the PS5 Pro. While Bloober Team’s remake of this classic Konami game has received high praise from both critics and players, the community was left disappointed at the launch of the PS5 Pro after discovering numerous graphical issues such as shimmering shadows and flickering reflections. In a new YouTube video, the Digital Foundry team discovered that there was a “clear issue” with its PSSR implementation that ultimately led to a better experience on the base PS5. Thankfully, a new patch looks to have addressed these issues for Pro users.
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Bloober Team has officially deployed a new patch update for Silent Hill 2 on November 22, with patch 1.06 now available to download on both PlayStation 5 and PC via Steam. While there are a plethora of fixes for both the console and PC versions of the game, it is the PS5 Pro version of Silent Hill 2 that will likely benefit the most from the latest update. According to the official patch notes, which can be found further down this article, Bloober Team has “fixed some graphics glitches on PlayStation 5 Pro.” It’s currently unclear how big of an improvement the November 22 update will have, but players should hopefully find fewer texture issues on the new console after downloading and installing patch 1.06.
While today’s update is great news for Silent Hill 2 fans, it’s not the only triple-a title experiencing issues on Sony’s mid-gen console refresh. Call of Duty: Black Ops 6 players are also reporting graphical glitches on the PS5 Pro, with textures shimmering when the game is in 60 FPS mode. Even some of PlayStation’s first-party titles, like Marvel’s Spider-Man, are reportedly encountering similar issues, with many speculating that the console’s PSSR feature is the main cause. According to Sony, PSSR, which is an abbreviation of PlayStation Spectral Super Resolution, allows for “super sharp image clarity” by using machine learning to improve the resolution while still maintaining the same performance, but it seems to be causing a wide range of issues for the console.
The console itself has been a controversial addition to the PlayStation 5 family, and while plenty of developers have opted to support it with new patches, CD Projekt Red recently confirmed it would not be releasing a PS5 Pro patch for Cyberpunk 2077, its massively popular open-world action-RPG. There are, however, a wide range of other titles releasing PS5 Pro updates, including God of War Ragnarok, Alan Wake 2, Hogwarts Legacy, and many more.
Silent Hill 2 Patch Notes for November Update
PlayStation 5
Technology
- Fixed a bug regarding trophy counting
- Fixed some graphics glitches on PlayStation 5 Pro
Gameplay
- Fixed door markers on Brookhaven Hospital map
- Improved traversal spots and fixed an issue where enemies could get stuck
- Fixed an audio glitch in the bull section of Toluca Prison
- Fixed minor blocker in Labyrinth (player was unable to exit either side of the Labyrinth after obtaining the map)
- Fixed map marker for boar lot in Toluca Prison
- Fixed map marker west of Southvale
- Fixed a bug with Maria’s navigation
- Fixed an issue where some of Maria’s lines would occur multiple times.
- Fixed an issue where the final boss was missing and a movement bug
- Fixed an issue where mannequins would get stuck in ambush mode
- Fixed interactions with items that were difficult to obtain
- Improved boss animations
- Added a guide for picking up the plate in the final puzzle of Toluca Prison
- Fixed a translation issue when changing difficulty during gameplay
- Fixed wall animation during Abstract Daddy fight based on user feedback
- Fixed an issue where the game would not progress after a cutscene when using low FPS.
- Fixed a progression-blocking issue at Brookhaven Hospital
- Fixed some issues with lights in Southvale East at night.
- Fixed an issue with the mannequin’s physics
- Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.
Steam
Technology
- Fixed an issue that caused interference between game saves and controller vibration
- Improved mouse sensitivity range and value interval
- Fixed a bug related to mouse input
- Fixed a bug when using a controller
Gameplay
- Fixed door markers on Brookhaven Hospital map
- Improved traversal spots and fixed an issue where enemies could get stuck
- Fixed an audio glitch in the bull section of Toluca Prison
- Fixed minor blocker in Labyrinth (player was unable to exit either side of the Labyrinth after obtaining the map)
- Fixed map marker for boar lot in Toluca Prison
- Fixed map marker west of Southvale
- Fixed a bug with Maria’s navigation
- Fixed an issue where some of Maria’s lines would occur multiple times.
- Fixed an issue where the final boss was missing and a movement bug
- Fixed an issue where mannequins would get stuck in ambush mode
- Fixed interactions with items that were difficult to obtain
- Improved boss animations
- Added a guide for picking up the plate in the final puzzle of Toluca Prison
- Fixed a translation issue when changing difficulty during gameplay
- Fixed wall animation during Abstract Daddy fight based on user feedback
- Fixed an issue where the game would not progress after a cutscene when using low FPS.
- Fixed a progression-blocking issue at Brookhaven Hospital
- Fixed some issues with lights in Southvale East at night.
- Fixed an issue with the mannequin’s physics
- Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.
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