Games
Mass Effect 4 Shouldn't Feel the Need to Dive Straight into Galactic Turmoil
After the release of Dragon Age: The Veilguard, BioWare seems to be regaining its footing with a well-received entry that addresses fan expectations. With Mass Effect 4 now on the horizon, BioWare must find ways to continue this positive momentum. Following the divisive reception of Mass Effect: Andromeda and the contentious ending of the original trilogy, the challenge lies in striking the right balance between nostalgia and innovation.
One crucial decision for Mass Effect 4 is how it introduces its new narrative. While past games have leaned heavily on galaxy-altering threats, the series has room to explore a more grounded beginning. A slow, deliberate start could provide the foundation for a saga that feels fresh without immediately resorting to apocalyptic stakes.
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Table of Contents
The recent confirmation that Amazon is working on a TV adaptation of Mass Effect has thrown up a difficult question about its Commander Shepard.
Mass Effect 4 Should Avoid Rushing Into a New Reaper-Level Threat
The original Mass Effect trilogy built its narrative tension over three games, culminating in the existential threat of the Reapers. Attempting to replicate this kind of threat in Mass Effect 4 right out of the gate could feel redundant and uninspired. Instead, the game might benefit from introducing a smaller-scale conflict with personal stakes that naturally escalate over time.
This approach could take cues from the early moments of Mass Effect, where Shepard’s mission began as an investigation into Saren’s betrayal before revealing a larger galactic threat. A similarly paced story in Mass Effect 4 could involve uncovering hidden dangers while focusing on the personal growth of its protagonists and their connection to the wider galaxy.
Explore the Fallout of Andromeda’s Untapped Storylines
Mass Effect: Andromeda attempted to steer the franchise in a new direction by introducing a fresh setting and a host of intriguing mysteries. However, unresolved plotlines like the Benefactor’s identity or the fate of the Quarian ark left fans with questions that still linger. Revisiting these threads could provide Mass Effect 4 with a compelling starting point without needing to fabricate an entirely new galactic-scale conflict.
Instead of creating another enemy with Reaper-level stakes, the next game could delve into the consequences of colonizing the Andromeda galaxy or the socio-political tensions brewing among the various species that live there. This would allow Mass Effect 4 to retain a sense of mystery and discovery while laying the groundwork for future conflicts. The Kett and the ancient Remnant could reappear, but their roles could be expanded in unexpected ways to align with this slower build-up.
Introduce Small-Scale Conflicts with Big Narrative Potential
One of BioWare’s strengths has always been its ability to craft personal, character-driven stories within larger narratives. In Mass Effect 4, focusing on smaller-scale conflicts could allow the series to rebuild its foundation while still delivering the emotional depth fans expect. For example, the new Mass Effect protagonist could be a mercenary, scientist, or explorer entangled in local disputes that hint at a larger mystery.
BioWare could craft a plotline where the protagonist works to mediate between two factions over a valuable resource, only to discover that both sides are being manipulated by a shadowy organization. This would provide opportunities to explore the universe’s politics and relationships while gradually unveiling a larger story arc.
Let the World Take Center Stage in Mass Effect 4
Beyond the overarching plot, Mass Effect 4 has the chance to let its universe breathe. The next game could spotlight new planets, cultures, and civilizations without the immediate pressure of saving the galaxy. This would offer players a more immersive experience and the freedom to explore at their own pace.
For example, a significant portion of the game could focus on rebuilding connections between the Milky Way and Andromeda galaxies, introducing new alien species or factions affected by the events of both universes. This would help bridge the gap between the original trilogy and Andromeda while giving players a chance to experience the vast Mass Effect universe.
Rather than trying to outdo the Reapers or other past villains, the game could focus on rebuilding its fan base’s trust and delivering a memorable, character-driven experience. Rushing into galactic-scale conflicts risks repeating past mistakes and alienating fans still skeptical after Andromeda. Instead, Mass Effect 4 should take the time to develop its world, characters, and storylines with care. By focusing on smaller conflicts, unresolved mysteries, and the exploration of new settings, the next entry can set the stage for a new era of Mass Effect.
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