Games
Best Personality Traits In Crusader Kings 3
Personality Traits in Crusader Kings 3 are the most defining Traits for characters, as they not only provide stats and other bonuses or negatives, but they also help determine the decisions players make, as to go against one’s nature will incur Stress. In fact, when players are properly role-playing in CK3, it is these Personality Traits that make each reign unique, and players will also notice that the AI acts in accordance with their personality.
However, some Personality Traits in Crusader Kings 3 are simply better than others, and players can create overpowered characters using a combination of three great Traits. Personality Traits are also developed over the course of childhood, meaning that if players take on the role of Guardian for their heirs, they will be able to influence the Traits they will play with in the future.
Updated September 27, 2024, by Joe Grantham: Crusader Kings 3 is a game that is constantly evolving with paid expansion packs and free updates both expected to continue for many years. It is also a game with incredible depth and no set way to play. Put together, all of these facts mean that most Personality Traits in CK3 can be considered strong in certain situations, depending on what players are trying to achieve. However, the following Traits are so good in general, that players will want to make sure their heirs develop them during their education, even at the cost of stress. With the addition of the Roads to Power DLC and so many big changes to the game, the balance of Personality Traits has once again been shifted. Additionally, for those playing in the Byzantine Empire or other Administrative Realms, having CK3’s best Personality Traits on your family members is more important than ever, as the aim is to secure powerful positions for them. Landless Adventurers may also prefer some Traits over others.
15 Calm
Table of Contents
Lots Of Small Buffs With No Downside For Benign Playthroughs
Positives |
Negatives |
---|---|
+1 Diplomacy |
+50% Dread Decay |
+1 Intrigue |
-10 Opposite Trait Opinion |
+10% Stress Loss |
– |
+10% Scheme Discovery Chance |
– |
+10 Same Trait Opinion |
– |
Enables the Meditate in Seclusion Decision |
– |
The Calm Trait in CK3 may not be the most exciting or game-changing, but it nevertheless provides a healthy array of advantages with hardly any downside. For example, if players aren’t planning on utilizing Dread to scare vassals into submission, the increased Dread Decay does not matter at all.
In terms of buffs, more Diplomacy and Intrigue are always welcome, and so is increased Stress Loss which helps to avoid disastrous Mental Breaks. Having an increased chance to discover hostile schemes is also great for players with a plan that could be ruined by their untimely assassination. This is particularly true with the new scheme system for Crusader Kings 3. Having the option to Meditate to lose Stress and potentially gain Traits or Learning should not be overlooked either.
14 Zealous
Great For Pious Playthroughs & Waging Holy Wars
Positives |
Negatives |
---|---|
+2 Martial |
-35 Opinion of Different Faiths |
+20% Monthly Piety |
+20% Faith Conversion Cost |
-25% Temple Building & Holding Construction Costs |
-10 Opposite Trait Opinion |
+15 Zealot Vassal Opinion |
– |
+15 Same Trait Opinion of same Faith |
– |
If players are going for a religious playthrough, either trying to become a Saint or wage holy wars, then the Zealous Trait is incredibly strong. They will be able to gain significantly more Piety, which also means their Level of Devotion will go up. This will in turn make members of their own Faith and priests in particular like them and want to do their bidding.
The loss of Opinions from other Faiths shouldn’t matter if players are going to war with them, and this is where the +2 Martial comes into play too. The extra cost of converting Faith will also not matter for those looking to stick with their character’s starting Faith. In some playthroughs, this is easily one of the best CK3 Traits.
13 Eccentric
The Only Personality Trait To Improve Lifestyle Experience Gains
Positives |
Negatives |
---|---|
+2 Learning |
-2 Diplomacy |
+50% Stress loss |
+50% Stress gain |
+20% Monthly Lifestyle Experience |
– |
+10 Same Trait Opinion |
– |
Improves the Withdraw From View Scheme Countermeasure |
– |
The Eccentric Trait is one of the newer additions to the game and is quite a volatile Trait with big gains and losses alike. The standout feature is a +20% increase to Monthly Lifestyle Experience, which is not available in any other Personality Traits. This is huge, as with a good education, a character can surge through their chosen Lifestyle, picking up important Perks and, eventually, multiple Lifestyle Traits.
The trade of a boost to Learning for a loss in Diplomacy is debatable in terms of strength, but ultimately, it is up to other factors and how well the user plays around these stats. How the +50% increase in Stress loss and gain works is also up to the player and chance, as avoiding stress and relieving it both become imperative to avoid a mental breakdown. In summary, being Eccentric in CK3 has huge potential, but things can also come crashing down very fast.
12 Generous
A Great Late-Game Trait For Keeping Vassals Happy At The Loss Of Income
Positives |
Negatives |
---|---|
+3 Diplomacy |
-10% Monthly Income |
+15 Courtly Vassal Opinion |
-15 Opposite Trait Opinion |
Stress loss from sending gifts |
Stress gain from demanding money |
While the -10% Monthly Income may jump out and put many players off the Generous Trait, players should instead think of it as a great late-game Trait for when the treasury is full and money is of little concern. In these late-game situations, players are likely to control vast swathes of land, meaning that they will have many vassals who need to be kept happy.
+3 Diplomacy is always going to help keep vassals placated, and any Courtly Vassals will have an extra +15 opinion of their generous leader. Furthermore, one of the most effective ways to bring disgruntled individuals back into the fold is to send them a gift, and with the Generous Trait, the player’s character will lose stress from this interaction.
11 Just
Gain Stewardship, Opinions, & Legitimacy For Insignificant Losses
Positives |
Negatives |
---|---|
+2 Stewardship |
-3 Intrigue |
+1 Learning |
-10 Opposite Trait Opinion |
+15 Parochial & Minority Vassal Opinion |
Stress gain through Blackmail & executions |
+10 Same Trait Opinion |
– |
Increased Initial Legitimacy |
– |
Stress loss from exposing secrets |
– |
Roleplaying as a just and honorable ruler can be great fun, as players make decisions based on what is right and wrong rather than any personal whims or desires. The Just Trait also happens to be very strong, especially since the addition of the Legitimacy mechanic, as Just rulers have their initial Legitimacy increased.
A loss of Intrigue for a just playthrough is of little loss, as these characters would not engage in hostile schemes, although it does leave them slightly vulnerable. The main benefits of the Just Trait is the boost to Stewardship, which is always welcome, and also the large opinion gains. Lastly, as players will naturally discover many secrets without even trying, the ability to lose Stress for exposing them is an easy way to avoid mental breakdowns.
10 Wrathful
Gain Martial & Dread For Small Losses
Positives |
Negatives |
---|---|
+3 Martial |
-1 Diplomacy |
+20 Natural Dread |
-1 Intrigue |
+5 Glory Hound Vassal Opinion |
-10 Courtly Vassal Opinion |
Enables the Punish Criminal interaction |
-10 Parochial Vassal Opinion |
Although the Wrathful Trait sounds like a bad thing, it is actually one of the best CK3 Personality Traits as this temperament can be rather useful for a medieval ruler. Not only does it provide the player with a huge boost to Martial, allowing them to conquer lands or stave off civil wars, but it also provides Natural Dread, meaning that rebellions are less likely to come to fruition in the first place.
The downsides are small losses to Diplomacy and Intrigue as well as the opinions of certain vassals. If players plan on fighting their way to victory, however, these aren’t that necessary.
9 Cynical
Gain Intrigue & Learning At The Cost Of Piety
Positives |
Negatives |
---|---|
+2 Intrigue |
-10 Opposite Trait Opinion |
+2 Learning |
-15 Zealot Vassal Opinion |
-20% Faith Conversion Cost |
-20% Monthly Piety |
+10 Same Trait Opinion |
+20% Temple Buildings & Holdings Construction Cost |
Piety can be a highly useful resource, and players might even find huge success in a playthrough focused on faith. However, it isn’t always necessary. The Cynical Trait trades a loss in Monthly Piety for stats in Intrigue and Learning, which can both be put to better use.
The Cynical Trait also happens to make converting to another faith more easy. Once players have a new faith, they may want to reform it to include the best faith Tenets in CK3.
8 Vengeful
Intrigue Power & Prowess At The Cost Of Diplomacy
Positives |
Negatives |
---|---|
+2 Intrigue |
-2 Diplomacy |
+2 Prowess |
– |
+15% Dread Gain |
– |
+15 Hostile Scheme Success Chance against Rivals |
– |
Enables the Fabricate Hook scheme against Rivals |
– |
Stress loss through Execution and Murder of Rivals |
– |
Players looking to plot their way to victory in Crusader Kings 3 will be well aided by the Vengeful Trait, which is also great for roleplay reasons with how it works. Not only can players fabricate hooks on rivals and more easily assassinate them, but if they are successful, they will actually lose Stress for carrying out vengeance.
The buffs to Intrigue and Prowess come at the cost of -2 Diplomacy, but as players will likely be ruling through fear with the +15% Dread Gain, not being liked is no big deal.
7 Brave
Perfect For Leading Armies & Conquering Land
Positives |
Negatives |
---|---|
+2 Martial |
-10 Opposite Trait Opinion |
+3 Prowess |
+100% Likelihood of capture or death in Battle |
+10 Attraction Opinion |
– |
+10 Glory Hound Vassal Opinion |
– |
+10 Same Trait Opinion |
– |
Stress loss through Hunting |
– |
The Brave Trait is one with plenty of upsides, especially for players who are looking to wage war on a regular basis in Crusader Kings 3, as the boosts to Martial and Prowess go a long way.
Being brave, however, comes with the added danger that if players lead their own armies into battle, they are more likely to be captured or die, which can be devastating for a playthrough.
6 Stubborn
A Huge Increase In Stewardship With Some Opinion Consequences
Positives |
Negatives |
---|---|
+3 Stewardship |
-5 Liege Opinion |
Small Disease Resistance Health Boost |
-5 Minority Vassal Opinion |
– |
-10 Courtly and Parochial Vassal Opinion |
If players are able to soak up the few negative opinions incurred from being headstrong, then the Stubborn Personality Trait quickly becomes one of the best in the game, especially for those playing the long game.
+3 Stewardship is a lot and will not only allow players to rake in more tax, but it will also enable them to have a higher domain limit and thus rule more land directly. The increased resistance to disease also gives players a better chance of cementing their rule over many years.
5 Gregarious
The Easiest Way To Be Liked By All
Positives |
Negatives |
---|---|
+2 Diplomacy |
Stress gain from failure during Sway schemes. |
10 days faster Personal Scheme Phase Length |
– |
+5 Attraction Opinion |
– |
+5 Courtly Vassal Opinion |
– |
+10 Same Trait Opinion |
– |
Stress loss through Feasting |
– |
+0.1 Monthly Influence |
– |
Gregarious is one of the few Personality Traits to basically have no negatives, with the only downside being a small increase in Stress when players fail a Personal Scheme against a character, something they are less likely to fail at anyway with this Trait.
Other than that, Gregarious makes everything easier, with rulers able to partake in almost any activity without incurring Stress, something that makes its opposite Trait, Shy, one of the worst in the game. The boost to Diplomacy and opinions helps players rule benignly.
4 Sadistic
Enables The Darkest Of Schemes
Positives |
Negatives |
---|---|
+2 Intrigue |
-10 General Opinion |
+4 Prowess |
-10 Courtly Vassal Opinion |
+35 Natural Dread |
– |
Can use Hostile Schemes against own children |
– |
Stress loss through Execution and Murder |
– |
Although being a sadist is a sin in many CK3 religions, and everyone will have a lowered opinion of the player’s character, the Sadistic Trait can actually become rather overpowered in the right hands. For example, it can be great for criminal-minded Landless Adventures in the Roads to Power DLC.
Sadistic is perfect for players looking to gain advantages through more nefarious means, as they can intimidate their vassals and rule through dread. Hostile Schemes, such as Murder, are also easier to pull off and will even relax the character. The ability to Scheme against one’s own children, while abhorrent, is ideal for managing sticky successions in Crusader Kings 3.
3 Ambitious
Improves Every Stat At The Cost Of Stress
Positives |
Negatives |
---|---|
+1 Diplomacy |
-15 Opinion of Liege |
+1 Martial |
-15 Same Trait Opinion |
+1 Stewardship |
25% Stress Gain |
+1 Intrigue |
Stress gain through gifting titles (if under Domain Limit), granting Vassals independence, or signing white peace in offensive wars |
+1 Learning |
– |
+1 Prowess |
– |
+10 Glory Hound Vassal Opinion |
– |
+0.35 Monthly Influence |
– |
As it gives +1 for all the major stats, Ambitious is easily one of the best Personality Traits in CK3, suitably making it ideal for players looking to make an impression on the medieval world.
However, ambition comes at a cost because the harder someone works, the more Stress they incur, and certain actions that make a player lose power will be even more stressful. The buff to Monthly Influence is only relevant to those with the Roads to Power DLC, but should not be overlooked for members of Administrative realms, as Influence is the most important resource for them.
2 Temperate
A Buff To Stewardship & Health
Positives |
Negatives |
---|---|
+2 Stewardship |
-10 Opposite Trait Opinion |
+10 Same Trait Opinion |
-10 Courtly Vassal Opinion |
Small Health Boost |
– |
Other than being a Virtue for many religions in CK3 and thus earning players extra Piety, the Temperate Personality Trait is an overall blessing as its only negative is being less liked by Gluttonous characters.
The Stewardship and Health Boost that Temperate provides are welcome additions to any Crusader Kings 3 playthrough, but especially those where the player is playing tall, as long and profitable reigns are the name of the game.
1 Diligent
Huge Stat Buffs, But Stress Is Harder To Lose
Positives |
Negatives |
---|---|
+2 Diplomacy |
-50% Stress loss |
+3 Stewardship |
-10 Opposite Trait Opinion |
+3 Learning |
– |
+5 Parochial Vassal Opinion |
– |
+10 Same Trait Opinion |
– |
Enables the Develop Capital decision |
– |
Stress loss through Hunting |
– |
Diligent is arguably the best Personality Trait in CK3, and it is easy to see why with all the incredible stats it provides. Every 5 years, players are also able to develop their capital, providing it with extra Development at the cost of Stress.
However, when making decisions or engaging in activities that normally alleviate Stress, players will lose less stress due to their character being too diligent. So, while this Trait has incredible potential, players will have to keep an eye on their Stress levels.
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