Games
Cyberpunk 2077 Receives New Update for January 2025
Summary
- CD Projekt Red releases patch 2.21 for Cyberpunk 2077.
- The latest Cyberpunk 2077 update is available to download now on PlayStation 5, Xbox Series X/S, and PC.
- Patch 2.21 adds support for DLSS 4 on PC and makes numerous fixes to photo mode, character creation, vehicle customization, and more.
CD Projekt Red has released a new update for its popular open-world RPG, Cyberpunk 2077. The patch brings Cyberpunk 2077 to version 2.21 on PlayStation 5, Xbox Series X/S, and PC, and is filled with a long list of new bug fixes, support for DLSS 4 on PC, and much more. CD Projekt Red previously revealed that many of its developers had moved on to other projects, meaning there would be no new major updates for Cyberpunk 2077, but the title continues to receive some pretty substantial improvements.
The last major Cyberpunk 2077 update came back in December when patch 2.2 was released for PlayStation 5, Xbox Series X/S, and PC. The update came as a massive surprise to players, as many believed CD Projekt Red was done with any major new patches. However, patch 2.2 brought with it some massive new gameplay features, such as new car customization options, a secret Balatro quest, and more. The December update also completely overhauled the game’s photo mode, introducing numerous community-requested features such as the ability to spawn 3 different NPCs for a photo, a new lighting tab, and much more.
Related
The Witcher 4 Shouldn’t Rush Its Ciri Tale
Since CD Projekt Red confirmed The Witcher 4 is the start of a new saga, it shouldn’t be too excited to rush past Ciri’s story and onto a new lead.
While there’s no new customization features in the latest Cyberpunk 2077 update, there is still plenty to look forward to. Patch 2.21 is available to download right now on PlayStation 5, Xbox Series X/S, and PC. The update adds support for DLSS 4 on PC and also introduces a long list of bug fixes and improvements. Some of the most notable fixes are for the game’s recently overhauled photo mode, character creation, and vehicle customization. There are also plenty of other miscellaneous bug fixes, such as Johnny Silverhand being duplicated while in the passenger seat during some quests. The full changelog for the update can be found further down this article.
Despite its rocky launch back in 2020, which resulted in the game being pulled from the PlayStation Store due to numerous issues on both the PlayStation 4 and PlayStation 5 versions of the game, Cyberpunk 2077 recently passed an incredible sales milestone. Back in November 2024, CD Projekt Red announced that Cyberpunk 2077 has sold 30 million copies since its launch, while the critically acclaimed expansion, Phantom Liberty, has sold 8 million copies.
After spending years rectifying the issues with Cyberpunk 2077, CD Projekt Red has begun developing multiple other titles. The most notable projects currently being worked on by the studio are sequels to Cyberpunk 2077 and The Witcher 3. Although multiple other games are being worked on by CD Projekt Red, such as a completely new IP currently known as Project Hader, the studio revealed late last year that much of its resources were being allocated to The Witcher 4 and the highly-anticipated sequel to Cyberpunk 2077.
Cyberpunk 2077 Update 2.21 Patch Notes for January 2025
Photo Mode
- Nibbles and Adam Smasher can now be spawned while V is in the air or in water.
- Fixed the Facial Expression option for Adam Smasher.
- Fixed an issue where Adam Smasher’s glowing chest cyberware was missing.
- Fixed an issue where, if Johnny’s Alternate Appearance was enabled, both options to spawn him (default and alternate) resulted in the alternate look.
- Characters spawned while V is in the air or in water will no longer snap to the ground.
- Characters will now be properly saved in presets.
- Spawned characters will now be visible after adding a background.
- V’s rotation and position will now be properly saved in presets.
- Fixed an issue where adjusting the Up/Down slider for V wouldn’t change their position between certain values.
- NPCs that turn invisible after disabling the Surrounding NPCs option will no longer have collision.
- Fixed an issue where loading a preset could cause additional light sources to appear even when disabled, or spawn them in incorrect positions.
- Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
- Fixed an issue where camera settings would only apply after loading a saved preset twice.
- Enabling a background will no longer change camera position.
- Rotating the camera will now work properly with a background enabled.
- Fixed an issue where the prompts for Move Camera and Rotate Camera would appear when the camera cannot be moved (e.g. when using the First-Person Perspective camera).
- Fixed an issue where it wasn’t possible to move the camera after spawning a character while highlighting the Edit Character option.
- Disabling Chromatic Aberration in the Graphics settings will no longer affect the ability to adjust it.
- Fixed an issue where some items in scenes disappeared after setting the Surrounding NPCs option to OFF.
- Fixed an issue where enabling PhysX Cloth would unfreeze NCPD vehicles.
- The rule of thirds grid will now properly adapt to the selected aspect ratio.
- Fixed an issue where the image in a SmartFrame wouldn’t be visible if accessed while V was not facing it.
- Fixed an issue where opening Photo Mode simultaneously with Wardrobe or Stash caused the game to become unresponsive.
- Fixed an issue where it was possible to access Photo Mode before a save file fully loaded, causing it to open without UI and block any further action.
- Fixed other minor Photo Mode issues related to spawned characters, camera movement, controls, and more.
- Fixed various UI issues in Photo Mode, SmartFrames and Gallery menus, including slider inconsistencies, localization errors, missing sound effects, incorrect behavior when interacting with certain features, and more.
Vehicle Color Customization
- Fixed several texture and color inconsistencies for vehicles that have CrystalCoat applied.
- Fixed an issue where the explanation of the spray paint icon was missing in the Autofixer tutorial pop-up after a vehicle contract was completed.
- Fixed several minor UI issues in the CrystalCoat and TwinTone menus.
Character Creation
- Randomizer settings in Character Creation will now be preserved after advancing to the Customize Attributes step.
- Fixed an issue where the Piercing Color option would not be available in Character Creation after enabling piercings if V initially had none.
- Fixed other minor issues in Character Creation, including appearance options not applying correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.
Miscellaneous
- Run This Town – Fixed an issue where, under certain circumstances, it wasn’t possible to deactivate the Aguilar imprint after meeting with Bennett.
- Fixed several instances where Johnny could appear duplicated in the passenger seat during some quests when he was already present in the scene.
- Fixed an issue where Johnny did not appear as a passenger often enough.
- Introduced several fixes to NPC and vehicle behavior for various small events throughout Night City.
- Fixed an issue where some vendors were not interactable as intended.
- Fixed an issue where voiceovers on TV news channels could be missing or too quiet.
- Fixed an issue where the Quadra Turbo-R V-Tech used a description of Quadra Turbo-R 740 instead of its own unique one.
- Fixed the missing 2.2 “check what’s new” pop-up in the main menu.
Console-specific
- Fixed an issue where screenshots appeared as blank in the Gallery on Xbox if they were taken with HDR10 enabled.
- Added a pop-up in the Gallery to notify players when access to screenshots is blocked by the console’s privacy settings on Xbox.
- Screenshots deleted on Xbox outside the Gallery UI will now be correctly marked in the Gallery and will disappear from occupied slots after reopening the Gallery.
- Fixed an issue where the Graphics Mode on Xbox Series S could be set to Quality instead of Performance by default.
PC-specific
- Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series. Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.
- Fixed artifacts and smudging on in-game screens when using DLSS Ray Reconstruction.
- The Frame Generation field in Graphics settings will now properly reset after switching Resolution Scaling to OFF.
-
Entertainment3 weeks ago
CES 2025: Exhibitors, dates, ticket prices, and everything else you must know
-
Entertainment2 weeks ago
CES 2025: The Electric Salt Spoon is the weirdest thing at CES
-
Movies4 weeks ago
10 Holiday Movies That Roger Ebert Loved (and Where to Watch Them) | Roger Ebert
-
Games3 weeks ago
Marvel Rivals Player Pulls Off Ridiculous Winter Soldier Play
-
Entertainment2 weeks ago
CES 2025: Anker’s solar beach umbrella is a must have for the ultimate geek summer
-
Games3 weeks ago
Hilarious Red Dead Redemption 2 Compilation Highlights Inexperienced Gamer's First Few Hours
-
Movies4 weeks ago
The Great Craft of 2024 | Features
-
Entertainment3 weeks ago
Apple, Tesla, Spotify: The tech announcements that never happened in 2024