Games
Brilliant PS5 Games That Will Probably Never Receive Sequels
It’s hard to believe that the PS5 is now in its sixth year of operation following its late launch in 2020: a year that will live in infamy for many reasons. Sony has helped produce several hits like Marvel’s Spider-Man 2, Astro Bot, and God of War Ragnarok. While those three examples will assuredly get more entries, these other games probably won’t.
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Table of Contents
The best PS5 RPGs find ways to push the console to its limits, providing players with an engrossing experience unlike anything else that came before.
There’s no way to predict a game’s success rate even after launch. For example, a game may review incredibly well but if no one buys it then that could be the end. The same is true if a game sells a lot of copies but reviews poorly. Will the executives across these PS5-supporting first-party and third-party studios greenlight the following game examples to get sequels on the PS5 or beyond?
8
The Callisto Protocol
Dead Space This Was Not
The Callisto Protocol was set to be a spiritual successor to Dead Space in 2022 since EA was just sitting on the property. The developer, Striking Distance Studios, was made up of former team members on that project so it all looked promising. Unfortunately for them, EA was working on a Dead Space project, a remake, stealing the thunder from The Callisto Protocol and its team. That remake reviewed well whereas The Callisto Protocol did not. The launch was met with bugs and just lackluster excitement from reviewers and fans. It had post-launch support but all signs point to this game leaving off on a cliffhanger never to be resolved.
7
Deathloop
No More Arkane To PlayStation
Deathloop was released in 2021 as a console exclusive to the PS5. That eventually ended when Xbox got the rights to Arkane Studios as it went multi-platform. Either way, it’s a good time loop game that starred a bewildered man, Colt, on the run from a murderous woman named Julianna in a roguelike shooter. The game reviewed well and it was a hit among early PS5 games but it probably didn’t draw enough attention to warrant a sequel. Also, with Arkane Studios working on a Blade game now, it’s unknown when they could even start a sequel to Deathloop.
6
Evil West
Darkwatch All Over Again
Evil West was a spiritual sequel to Darkwatch which shared similar vibes. Darkwatch, celebrating twenty years of service in 2025, was a late PS2-era game about a vampire in the Old West killing other vampires and monsters.
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Evil West also took place in the Old West and featured steampunk weaponry and gadgets in the fight against all things that go bump in the night. The reviews were mixed for this one in 2022 and it didn’t sell a whole lot. Still, Evil West gathered a cult following so at least it has fans even if it doesn’t get a sequel.
5
It Takes Two
Hazelight Will Continue
It Takes Two won a ton of awards when it was released in 2021. Hazelight Studios, under EA, was able to make a game that was cost-effective for them which led to good sales and multiple ports. Hazelight Studios is a developer more interested in creating one-off experiences but with one thing tying them all together: co-op. There’s no need narratively to make a sequel to It Takes Two unless they expanded the co-op to three players involving the daughter too and called It Takes Three. That’s not a bad idea, but for now, they are working on the equally inventive platformer/action game, Split Fiction.
4
Kena: Bridge Of Spirits
Pikmin + Zelda
Kena: Bridge of Spirits blended the adventure platforming of Zelda games and the minion gathering of Pikmin. It was another 2021 console exclusive for the PS5 which later came to Xbox systems too. It was the first big effort from the developer Ember Lab who proved they knew how to make a AAA quality game from within a small studio. It was reviewed well but it wasn’t exactly a global hit in the sales department. Since this was their first big project, it’s unknown how Ember Lab will proceed with their career. Will they go the indie route of producing one-offs or will they create nothing but sequels?
3
Sackboy: A Big Adventure
Astro Boy Takes Over
Sackboy was the mascot for the PS3 generation of platformers thanks to the LittleBigPlanet series. That carried over into the PS4 generation too with the third main entry. The next game was a spinoff and instead of a platformer with level creation tools, Sackboy: A Big Adventure was just a platformer albeit from a top-down perspective.
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It was a good launch game for the PS5 in 2020 that is still fun to play with friends but it’s hard to say if Sony will allow Sumo Digital or Media Molecule to make a new mainline or spinoff LittleBigPlanet game thanks to the Astro Bot series. Who needs Sackboy when Astro Bot is around?
2
Stray
Leave The Cat Alone
Stray was both an adorable and sad adventure game in 2022. Players controlled a young ginger cat that gets separated from their orphan family of cats at the start. They wind up in a futuristic city, befriend a robot, and together they make their way through puzzles and ruins to help find this lost family. There’s a conclusion at the end, which is why there is no need for a sequel. BlueTwelve Studio, the developer, is better off making an original game following this which did review well but that doesn’t mean it should or would get a sequel.
1
Star Wars Outlaws
A Division Within Ubisoft
Star Wars Outlaws was released in 2024 and it was Ubisoft’s first big Star Wars game following the last slew of EA-published ones. The reviews were very mixed, slighting glitches and stealth problems as big detractors. To Ubisoft’s credit, they have been patching the game to make it more accessible. Has that helped sell more units? Probably not as Ubisoft has reported things didn’t go as well as they planned for the launch and post-launch of the game. Financially, they seem to be in hot water overall so it’s hard to say if Ubisoft is in a position to make a sequel to anything anytime soon besides what they already have coming out in 2025.
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