Games
Throne and Liberty Gets First Update of 2025
Summary
Table of Contents
- Throne and Liberty’s 1.12.0 update brings combat improvements, UI adjustments, and quality-of-life enhancements.
- NCSoft has made changes to weapons, inventory adjustments, improved team management in War Games, and more.
- The Startree Solstice Pass Point Shop will remain open until January 16, allowing players to use their unspent Shop Points.
NCSoft has kicked off its first Throne and Liberty update for 2025, introducing several quality-of-life enhancements along with plenty of bug fixes. The Throne and Liberty developer has also announced that the Startree Solstice Pass Point Shop will stick around until January 16 to give players more time to use their unspent Shop Points.
Throne and Liberty is a free-to-play MMORPG that did pretty well in its early days, peaking at 54,812 concurrent players before its full release. Even though Throne and Liberty suffered from some technical issues, players have enjoyed its flexible character progression system along with other engaging features. The developer has rolled out a patch to address some of these problems while also bringing new content through Halloween and Christmas events. 2025 has just started, and NCSoft is already rolling up its sleeves to address player feedback.
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Among some of the general changes introduced in Throne and Liberty update 1.12.0 are combat improvements, such as an enhanced way of displaying party member beneficial effects on screen. Additionally, the way combat presets are displayed has been improved, making it easier for players to adjust their settings. Other combat changes involve fixes to how incoming damage is reflected in certain Throne and Liberty dungeons or Dimensional Trials. Plus, players will no longer be able to place the cursor over a party member to auto-target them.
Players adventuring in Throne and Liberty‘s Saurodoma Island dungeon should know that the token selection box will expire after 24 hours if not used. Moreover, those who try to consume Training Dew while equipping a weapon at max weapon mastery will receive a reminder that the experience won’t apply to the capped weapon type. Adjustments have been made to maps to improve how the region details UI information. Other UI changes include inventory adjustments, better team management in War Games, more options for particular interfaces, chat functionality improvements, and more.
As in the previous Throne and Liberty update, this one fixes several other issues. For instance, it improves search functionality on consoles, addresses problems with non-target abilities, and fixes issues with the Battle Pass.
The developer also let players know that, due to an issue that prevented them from making the best use of the Startree Solstice Pass Point Shop, the duration of the shop will be extended until January 16, allowing them to use their unspent Shop Points. With all these changes and updates, Throne and Liberty is set for a more polished start to 2025.
Throne and Liberty Update 1.12.0 Patch Notes
General
- Guild Summon gates now properly last for the expected 3 minute duration.
- Combat: Made improvements to how beneficial effects of party members are displayed when you select “only show my animations” from the settings so that healing effects like Fountain of Life will still appear.
- Saurodoma Island: The dungeon token selection box awarded for successfully claiming chest spawns will now expire after 24 hours if not opened.
- Training Dew: When one of your equipped weapons is at max weapon mastery, attempting to consume Training Dew will now show a warning message that the experience will not apply to the capped weapon type.
- War Games: Respawn protection buff (Fonsine’s Blessing) no longer applies in War Game matches.
- Maps: Adjusted the placement of the Region Details UI for available content and monster info.
- Character: Corrected differences in display of character hair color between the character creation screen and in-world models.
- Controller: Party Vote Kick should no longer lock movement when using a controller.
- Gameplay: Fixed an issue where initiating gathering while morphed would fail to display the gathering animation.
- Settings: Improved the presentation of Combat Settings presets that were causing confusion when making settings changes that then only applied during combat, or were not saved to the preset and reverted when closing the window. There is now a Current Settings tab to show settings currently applied to your client that allows you to make changes, which are saved and applied in real time. Individual Settings Presets are now applied persistently when activated, rather than only applying during combat mode.
- Ornate Coin Shop: New items are now up for grabs in the Ornate Coin shop – including fresh titles, morphs, and Amitoi!
Combat
- Fixed an issue where some incoming damage would not be reflected in player health bars during Two-Star Dungeons or Dimensional Trials.
- Beneficial abilities no longer auto-target party members when your cursor is hovering over their name in the party list.
- Spear: Gale Rush: Ability now highlights as available on the hotbar when selecting a targetable ally.
- Crossbow: Explosive Trap: Detonation animation is now located on the affected target and not the player.
- Greatsword: Guillotine Blade: Fixed on-screen damage text not appearing when using this skill with the AoE Damage specialization active.
- Dagger: Brutal Incision: Fixed on-screen damage text not appearing when using this skill on a poisoned enemy, while having the Damage Increase specialization active.
- Sword: Retaliatory Strike: Fixed enemy health bars not updating immediately when damage was dealt with this ability.
- Interserver Conflict: Fixed instances where some field bosses would appear at level 55 instead of level 50.
- Spear: Unyielding Sentinel: Now increases the CC resistances each time the player is hit for up to 15 hits. Cooldown reduced to 24 seconds.
- Spear: Unyielding Sentinel: Added specialization that removes Unyielding Sentinel’s base effects, and instead grants hit and CC accuracy each time the user lands an attack.
- Spear: Nimble Steps: Now also grants ranged evasion each time a movement skill is used. Removed stacking mechanism and now applies the bonuses directly.
UI
- Chat: Chat window now scales in size based on screen resolution.
- Chat: Fixed HTML code displayed in chat in certain messages.
- Material Transmutation: Added sorting options to the Material Transmutation interface.
- Amitoi Expedition: The selected duration of the previous completed expedition should now properly carry over when assigning a new expedition.
- Guild Search: Fixed an issue with search results not clearing sometimes when this window was reopened.
- War Games: Improved the team management window for easier assignment of team members.
- Inventory: Fixed an issue that caused inventory slots to not refresh after opening some full-screen UI windows.
- Dimensional Trials: Corrected the Defeat Progress info text that erroneously displayed x0 score multipliers.
- Item: Allied Resistance Forces Contract Scroll II now has tooltip text.
- UI: Auction House: Removed some duplicate and nonfunctional search criteria.
- Inventory: Fishing bait can now be locked in the inventory.
Console
- Auction House: Improved search reset functionality when clearing searches.
- Combat: Fixed some issues with non-targeted skill use while locked on to a target.
- Lithograph Book: Can now be navigated with R-stick controls.
- Inventory: Fixed an issue that prevented inventory tab navigation while a container (selection chest, bag, etc) was being opened from your inventory.
- Battle Pass, Codex: Fixed issues preventing the red notification dot from clearing even when the updated information was focused.
- Arena: Closing the full-screen Arena window no longer requires a long-press button hold.
- Inventory: Fixed an issue where selection chest popups were not visible.
- UI: Fixed a case where Stellarite wasn’t shown as equipped when it actually was.
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