Games
Best Quotes From Mario & Luigi: Brothership
Hearing Mario’s voice for the first time in Super Mario 64 was truly a treat back in 1996. Now Mario has spoken in too many games to count, but he isn’t that expressive with his animations in most games. That is except for the Mario & Luigi series. As limited as the Game Boy Advance was, developer AlphaDream was able to give a lot of expression to Mario and Luigi in Mario & Luigi: Superstar Saga.
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Table of Contents
Players don’t have to wait too long to get their hands on solid accessories in Mario & Luigi: Brothership. These are the best to equip early game.
They never spoke in full sentences though and instead babbled in garbled-up fake Italian. While they don’t speak in Mario & Luigi: Brothership either, their facial animations have risen thanks to the even more anime-inspired art style. No one else talks either but that doesn’t mean the game doesn’t have any quality lines. There will be spoilers in this breakdown of the best ones.
8 “Exstinker Corps.”
Zokket
- Location: Great Lighthouse Island
Zokket is the main villain of the game whose identity is never truly revealed until the end. He will appear to the group for the first time at Great Lighthouse Island along with his squadron of minions titled the Extension Corps. That’s the moniker that Ecks, Shun, and Ten adopt but Zokket does not care what their names are. It’s his bit throughout the game from calling his own minions the “Exstinker Corps” to calling Mario “Snore-io” and Luigi “Too-easy” at one point. Great villains in RPGs don’t have to worry about names to be villains.
7 “Idle!”
Allow, Dulles, Ireen, and Loog
- Location: Desolatt Island
Team Idle is comprised of Allow, Dulles, Ireen, and Loog. They are the good version of the Extension Corps in the game and they are also all children trying to act like heroes. Their love of poses, catchphrases, and color coordination is reminiscent of the Power Rangers. Players will first meet them on Desolatt Island, performing their little formation when Mario and Luigi arrive. It couldn’t have gone more poorly as the brothers stood by in silence, unsure of how to take this enthusiasm as they shouted “Idle!”
6 “Oh, Come On!”
Koopa Bros
- Location: Skorcheen Island
Players will contend mostly with Zokket and his crew of cronies throughout the game. However, about halfway through, players will face more familiar enemies as Bowser is trying to conquer this new land too. One example happens on Skorcheen Island when players will run into three Koopa Bros. all of which are color-coordinated like the rest of the big groups in Mario & Luigi: Brothership.
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At first, they greet Mario and Luigi with friendly intentions, saying they are just trying to find their boss aka Bowser. They walk away, wishing them luck, and then turn around to mock the plumbers like they would just walk away from a fight. It’s a good fake-out.
5 “Orally!”
Vulko
- Location: Shipshape Island
Vulko is one of the village chiefs of the fire and ice islands in the game. Toward the end of the game, Zokket starts poisoning people with negative energy including the prince of the ice tribe, Chilliam. To cure his status ailment in Mario & Luigi: Brothership, Vulko shoves a heart-shaped turnip-looking plant into Chilliam’s mouth, exclaiming the only way to cure him is through his pie hole. It’s one of the weirdest one-liners in the game and even the citizens around Shipshape Island are shocked. As weird as the action is, this vegetable does cure Chilliam and it becomes a core piece of the plot later.
4 “I Have No Data On That.”
Technikki
- Location: Great Lighthouse Island
There’s another great scene featuring the kids of Team Idle. The volunteer to break into the second Great Lighthouse Island fortress via a rockstar ship. The inventor, Technikki, is not sure if it will work and if they will survive but they do it anyway because these pint-sized heroes want to be useful. When they do crash, there’s a very anime-like death scene played for comedy. Right after Peach asks if they are ok which is when Technikki replies with the data line. Just to clarify, of course, the kids don’t die in a Mario game.
3 “Wilma!”
Hotel Director
- Location: Lottacoins Island
Wilma is one of the bigger NPCs that players will come across early on. She’s the chief of Rumbla Island, a location dedicated to creating fine rock art. She’s apparently pretty infamous because players can later take on a side quest in Mario & Luigi: Brothership called The Courier which kind of involves her.
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The hotel manager of Lottacoins Island wants them to deliver a package but only if they don’t look. After delivering it, the plumbers and the manager’s assistant go to take a look which is when they find the package was a statue of Wilma. Also, the manager praises her beauty heavily, including yelling out her name as passionately as Fred Flintstone screaming “Wilma!” in The Flintstones cartoon.
2 “Did You Wash Your Hands?”
Ten
- Location: Slippenglide Island
Scenes involving the aforementioned Extension Corps are filled with hilarious lines. One of the best scenes happens toward the end when Mario and Luigi have to gather Bond energy from strong groups. When the plumbers encounter the Extension Corps, one of the members, Ecks, is in the bathroom. It’s implied he didn’t wash his hands, prompting Ten to make Shun switch places in line when they hold hands further bonding ceremony. Ten didn’t want to hold Ecks’ hand which may or may not have been washed. It was a risk he was not willing to take.
1 “Being Connected To Someone Else Means You Can Do Things You Can’t Do Alone.”
Connie
Mario & Luigi: Brothership a strand game through and through made famously by Death Stranding. In other words, Mario & Luigi: Brothership is about bonds, and the main villain, Reclusa, has no bonds to speak of. They wanted to rip the world apart from jealousy because they thought bonds were silly. That’s when Connie corrects it right before Reclusa disappears for good following the final battle. Connie points out that people can accomplish more with others than they can by themselves which is a good life lesson to take back to reality.
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